User Guide¶
In-depth documentation for every part of the simulator.
- Simulator Overview —
SimDatalayout, worlds, drones, and the data convention - Object-Oriented API —
Simclass, control methods, rendering, and reset - Functional API — purely functional interface for JAX transformations
- Physics Models — first-principles vs. fitted models, when to use each
- Control Modes — state, attitude, force/torque, and rotor velocity control
- Pipelines — composable step and reset pipelines, randomization, and disturbances
- Visualization — rendering modes, cameras, raycasting, and materials
- MuJoCo Integration — MJCF scene construction, adding objects, and sync internals
- Gymnasium Environments — vectorized environments for RL training